Scratch Level 2 - Racing Game
https://scratch.mit.edu/projects/187307654/
<iframe allowtransparency="true" width="485" height="402" src="//scratch.mit.edu/projects/embed/187307654/?autostart=false" frameborder="0" allowfullscreen></iframe>
1. What I mostly had trouble with, is the fixing the laps. I got mixed up with some of the Data codes, as I did use "Change Player 1 Laps" instead of "Set Player 1 Laps." as it was messing up my laps and wasn't resetting the laps whatsoever. Another problem that I had with the laps is the coordinates, when I changed the map layout, I forgot to change the coordinates and that messed up my laps as well, they weren't changing. When I went to go look for the problem I decided to change the coordinates a little bit, "Wait until 'x position < (Coordinate)'" was off, when I changed it to another coordinate that fit the track. I had fixed the laps.
2. I changed the race track, instead of using the "circle tool," I used the paint brush tool and increased the paint brush size, and made a track by using that, I didn't want to make a circle as that was too much of an easy track to play on. I also made the game a Two-Player game, I wanted to make it a two-player game because I wanted to have as many people play it as possible. If I could fit three or four cars in the track, I would. I programmed the second car same as the original one. However, when the cars bump into each other, I made them spin around as if they crashed, however, BOTH the cars spin, just to slow down both the game and the cars. I did this by duplicating the spinning system for the grass, and changed the colour to orange for the white car, and white for the orange car.
<iframe allowtransparency="true" width="485" height="402" src="//scratch.mit.edu/projects/embed/187307654/?autostart=false" frameborder="0" allowfullscreen></iframe>
1. What I mostly had trouble with, is the fixing the laps. I got mixed up with some of the Data codes, as I did use "Change Player 1 Laps" instead of "Set Player 1 Laps." as it was messing up my laps and wasn't resetting the laps whatsoever. Another problem that I had with the laps is the coordinates, when I changed the map layout, I forgot to change the coordinates and that messed up my laps as well, they weren't changing. When I went to go look for the problem I decided to change the coordinates a little bit, "Wait until 'x position < (Coordinate)'" was off, when I changed it to another coordinate that fit the track. I had fixed the laps.
2. I changed the race track, instead of using the "circle tool," I used the paint brush tool and increased the paint brush size, and made a track by using that, I didn't want to make a circle as that was too much of an easy track to play on. I also made the game a Two-Player game, I wanted to make it a two-player game because I wanted to have as many people play it as possible. If I could fit three or four cars in the track, I would. I programmed the second car same as the original one. However, when the cars bump into each other, I made them spin around as if they crashed, however, BOTH the cars spin, just to slow down both the game and the cars. I did this by duplicating the spinning system for the grass, and changed the colour to orange for the white car, and white for the orange car.
Comments
Post a Comment