https://scratch.mit.edu/projects/191533753/ <iframe allowtransparency="true" width="485" height="402" src="//scratch.mit.edu/projects/embed/191533753/?autostart=false" frameborder="0" allowfullscreen></iframe> 1. I had A LOT of difficulties with bugs, and things that weren't supposed to do the things they weren't supposed to. I sort of fixed them by switching and changing some of the codes around, where if this is supposed to disappear and it doesn't do it, then I'll just make it disappear again. Also, the text box glitch when the opponent's pokemon faints, is almost impossible to fix, so it's left in the game. Some other things I had trouble with were just mixing things around with other codes, or accidentally leaving some code that wasn't supposed to be there on that code. For example, I left a code that stops everything on a separate script and that stopped the whole game, when I removed ...
1. I did have some problems with the programming, and that was with having the apples score points. I solved it by adding "score +," then adding the red point, and then proceeding to add the 01 point, and that is how I got the apples to equal 1 point. 2. The student who played my game commented that I should spread out the apples more or place them in more easier spots to get instead of putting them in places where it's hard to control your character.
My final project is going to be a game about a box escaping an obstacle course by Dr. Yellow. There are two types of enemies, the purples and blues. The purples are pretty cautious so they do not fall off ledges, and will send you back to the save points. However, the blues are the boldest out of everyone, so they will actually send you back to the start of the game instead of the save point so be careful when you run into them. Your main objective is to just escape, you have access to jump boosts to jump over enemies and obstacles as well. Keep in mind that this was meant to be a prettying challenging game. It wasn't meant to be easy, ever. https://www.youtube.com/watch?v=IysShLIaosk&list=PLPRT_JORnIur3eKIaD-IayrdEt8pOor18 I will be using this video tutorial on how to make a platform type of game, but with my own type of twists, sprites, and graphics. The game will look like a pixelated game, because that's the kind of genre that I want to create because the old clas...
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